GCGameReviews is now The Daily Gamer/Comic/Movie Fan since I underwent some changes. Since I decided to not only be in gaming, but also into reviews of movies, tv shows, comic books, and of course my favorite. Video Games.
Been some time since I made a longplay. This time it’s Metal Combat: Falcon’s Revenge, sequel to Battle Clash and one of those SNES Super Scope Video Games. Back when Nintendo really rocked the house. The 3DS is what keeping Nintendo Alive, but the WiiU has miserably failed, although it seemed godlike at the E3 2012 Convention.
God willing Nintendo does something better, because it’s been losing respect since the end of the Gamecube. The last great Nintendo consoles were the SNES and the N64.
Hello my fellow Ranger and Sentai fans! Welcome to my review of Power Rangers: Super Megaforce Episode 4 - A Lion’s Alliance. In our last episode, Noah was fighting against his rival Skatana and learned the true value of teamwork since that time. Now, episode 4 is a tribute to Power Rangers: Wild Force, adapted from Hyakujuu Sentai Gaoranger (百獣戦隊ガオレンジャー Hyakujū Sentai Gaorenjā). Now I had my excitements as well as my downs in this episode, but this episode is adapted from the ninth episode of Kaizoku Sentai Gokaiger, which paid tribute to Gaorangers. If you haven’t seen this episode, don’t read this because it contains major spoilers. But I’ll try to keep it spoiler-free
We open up with the Rangers defeating yet one more monster of the Armada using their Megazord with the powers of the Red Mystic and SPD Zords. Gosei then congratulates them and sends them on a mission to find the Red Lion zord in the floating island of Animaria. While headed for the island, they are suddenly attacked by the Armada but safely land there. While in search for the Red Lion zord, they have to fight against X-Borgs. Soon, they find the Red Lion who proves to be as badass as it was before. The rangers then have to prove themselves worthy to the Lion.
Action Sequences and Impressions
Now, there was a lot of cool action in this episode. I was impressed that for the first time they didn’t have to use the SPD Legendary Mode and used Legendary Powers from Black Rangers from Dino Thunder, Alien Rangers and RPM. I was also greatly impressed to see that at last they transformed into the Power Rangers Megaforce and use the Jungle Sword which was great to see again. As for the Red Lion, he has a different appearance than he had before, and the transformations into the Wild Force Rangers was actually really cool. At least Noah wasn’t the kid like Max was.
I actually enjoyed that they transformed into other Rangers, because of course. They can’t just transform into the SPD rangers all the time. Not that I got something against Power Rangers SPD, of course, SPD was an awesome season of the Disney era before Saban took over once more. Now the combination of the Super Megaforce Megazord with the Red Lion was just wow!
Now I was actually disappointed that neither one of the Wild Force rangers bothered to make an appearance. Because since this episode was a tribute to Wild Force, either one of them should have made an appearance right? It would have been as cool like the episode in Gokaiger where at least one of the Gaorangers made an appearance in episode number 9 of the show.
When they arrived to Animaria I was kind of disappointed that not even Princess Shayla made an appearance as well. Oh well, Wild Force was when the Disney era started, no wonder many people say that it would have been better that Disney adapted Gokaiger, because after RPM, they dropped the ball.
Episode 4 was a pretty good episode, although it was faithful to episode 9, it’s still has the downs like not showing the classic Wild Force rangers or Princess Shayla. Hey, at least they didn’t have to fight against a bunch of orgs since they were destroyed along with Master Org. By the way, what happened to Jindrax and Toxica? They’re still alive somewhere, right? So my final score for this episode is a B+.
God Bless and Play Hard Gamers! And Ranger Fans as always, May The Power Protect You! Until Next Week!
Screen Gems is at it again, they did it to Resident Evil and now they are targeting The Last of Us. I mean, isn’t The Last of Us like a movie? Christ Almighty this is such a problem nowadays. You all know how I am totally against movies based on video games since the majority of them suck, of course, except for Mortal Kombat 1, Silent Hill, Resident Evil and Resident Evil: Apocalypse. Here is what they are doing. The studio has announced that they were making the movie with Sam Raimi among it’s producers and Neil Druckmann as the writer. Mr. Druckmann is the game’s creative director and he is also going to produce the film along with Sam Raimi and his Ghost House Pictures company, Naughty Dog Co-Presidents’ Evan Wells and Christophe Balestra, and Game Director Bruce Straley.
Sony had stated the following about mulling a movie adaptation of the game since it surfaced last fall:
"Our partnership with Sam Raimi, Ghost House Pictures, and Screen Gems to develop a film based on The Last of Us universe is a perfect fit," said Wells in a statement. "Since our game released last June, we’ve talked with many companies about making a film, but we couldn’t have found better partners who share our creative vision and high standards. We look forward to collaborating with Sam, his team, and Screen Gems, to make a movie that will thrill fans of The Last of Us and general audiences worldwide."
Although it’s good that they thought of putting the game developers as producers and writers, I am STILL against this idea because to me, the game is like a movie. But no, people can’t think anything original to make anymore in the movie industry, because today, it’s all about adapting video games, books, comics, and remaking classics of the old days. But unfortunately, Hollywood wants to appeal to both gamers and non-gamers for a freaking movie adaptation, since Super Mario Bros, they still haven’t learned their lesson. Is it me, or, Nintendo seems to be the only company that has learned it’s lesson after that flop of a movie called Super Mario Bros back in 1993? Well, let’s see what’s gonna happen in the future.
Well ladies and gentleman, there is like a massive lay off or resignation at Sony and also the shutting down of Santa Monica Studio, the studio behind the development of the hit video game franchise, God of War. I’ve just been informed that the Head and CEO of the US Division of Sony PlayStation, Jack Tretton is stepping down from his position according to Sony.
Tretton has been a part of the company since its inception in 1995, and was a founding member of the team. Since 2006, he was a president of Sony’s US Division.
Mr. Tretton’s resignation will be completed on March 31st, and is to be replaced by Shawn Layden, who is currently the Executive Vice President and Chief Operating Officer of Sony Entertainment Network International. According to press release, the following was said: The change “is a result of a mutual agreement between Mr. Tretton and SCEA not to renew their contractual relationship,”
Tretton also said in the release: “Working at SCEA for the past 19 years has been the most rewarding experience of my career,” said Tretton. “Although I will deeply miss the talented team at SCEA and the passion demonstrated every day by our fans, I’m very excited about starting the next chapter of my career. I want to thank the employees, partners and customers for their tireless commitment to the PlayStation brand and, of course, to our fans who have pushed us to new heights of innovation and entertainment over the past two decades. I leave PlayStation in a position of considerable strength and the future will only get brighter for PlayStation Nation,” said Tretton in the release.
It’s actually funny how Tretton steps down shortly after the release of the PlayStation 4, and also as quickly becoming the highest selling console. However, it is unclear as if he’s moving either to Microsoft or Nintendo, or if he’s retiring, one thing is for sure; tomorrow never knows. It’s actually hard to believe that he is leaving the company, because with him, Sony had more ups than downs in certain ways.
Let’s see what happens soon in the future if Mr. Tretton is retiring or if he’s moving either to Microsoft or Nintendo.
Sad news for all of those who are anticipating the final game in the Arkham series. Paul Dini, the one who wrote not just Batman: The Animated Series, Freakazoid and many awesome comic books, but also was involved in the hit games Arkham Asylum and Arkham City, is not going to be involved in Arkham Knight according to GameInformer.
Instead, Sefton Hill who along Dini co-wrote the hit game Arkham City, will lead an in-house writing team. The team will continue to consult DC Comics Chief-Creative Officer Geoff Johns throughout the writing process. Batman: Arkham Knight will be released for Xbox One, PlayStation 4, and PC later in 2014.
Well, I gotta say that I’m a little bit sure that Sefton Hill will do a good job, but well, let’s just see what happens folks.
This news saddens me. Fan-favorite writer, Paul Dini, who has not only written the first two “Arkham” games, but has written some amazing comics and for Batman: The Animated Series, will not be attached to Batman: Arkham Knight. As much as I enjoyed Batman: Arkham Origins his lack of presence on the story was definitely felt. The story in Origins just didn’t live up to the bar set by Arkham City. I was really hoping Rocksteady would have gotten him back to write their final “Arkham” game.
Sony has verified that the writer of the hit video game series Uncharted, Amy Hennig has left Naughty Dog. Amy has made great contributions to the video game industry and her writings of Uncharted has made her a great game developer. Uncharted is one of my favorite video games, and all I can ask is this: What will the fate of the series be without her? Because I was hoping she would be part of a possible Uncharted 4 video game, which I was totally hoping to see.
Amy Hennig resigned from Naughty Dog on Monday March 2nd. Sources indicate that Amy was “forced out” by the writers of the hit video game “The Last of Us”, Neil Druckmann and Bruce Straley, and explained that the Uncharted series may have now come under their control.
Hennig recently celebrated her 10th anniversary with Naughty Dog, where she served as director and writer on Uncharted: Drake’s Fortune, Uncharted 2: Among Thieves , and Uncharted 3: Drake’s Deception. Her work was recently profiled in IGN’s The History of Naughty Dog. Now, all I can think about is this: Since the writers of The Last of Us have taken over, are they planning to make Uncharted dark and grittier? Because if they do, I will greatly miss the funny down-to-earth treasure hunter Nathan Drake and friends. As much as I loved The Last of Us, I don’t like the idea of re-imagining Uncharted with a darker tone, because it would just not fit as the very same hit game series that everybody knows and loves.
Well Amy, all I can say is this: Thank You so much for such great games you’ve provided for all of us fans of PlayStation and thanks for inspiring me to play this game. Just so you know, it wasn’t just the PSN reality competition series The Tester Seasons 1 and 2 that inspired me to play Uncharted, it was you as well Amy. So Amy Hennig, good luck to you.